CoreScript

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Revision as of 00:35, 18 October 2023 by Anonymous (talk | contribs) (Created page with "{{WIP}} {{Image frame | content = 500px | caption = The first example of a corescript in 2011, used to fix a bug where the UI would be stretched. }} '''Corescripts''' are essential to make clients operate and function in modern ROBLOX. The first appreances of Corescripts in the client were in 2011. Originally, they were streamed into the client by asset files, which were signed using the <code>rbxsig</code> format. In 20...")
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The first example of a corescript in 2011, used to fix a bug where the UI would be stretched.

Corescripts are essential to make clients operate and function in modern ROBLOX.

The first appreances of Corescripts in the client were in 2011. Originally, they were streamed into the client by asset files, which were signed using the rbxsig format. In 2014[a], this system was changed to allow for "local corescripts" (which allowed for the corescripts to be stored locally, in the content/scripts folder.

Some behaviors to note with corescripts are:

  • The scripts have the `RobloxScript` context.
  • There are other corescript signing formats, which are noted in the signatures page.

Official corescripts can be found in the ROBLOX GitHub Repository.

References

Footnotes

  1. The first known Roblox client version to have local corescripts was 0.167.1.51539 (dated 9/11/2014).