2016:GfxCore: Revision history

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1 July 2023

  • curprev 07:4907:49, 1 July 2023Ryelow talk contribs 488 bytes −1 No edit summary
  • curprev 07:2807:28, 1 July 2023Anonymous talk contribs 489 bytes +489 Created page with "{{Asbox | image = Roblox_logo.png | subject = 2016 engine | qualifier = | category = | name = }} '''GfxCore''' is a part of 2016. '''GfxCore''' is an integral of the rendering pipeline, and is a transition layer from ROBBLOX to machine rendering API. In the source code, it includes specific code for DirectX9, DirectX12, OpenGL, GLEW (for Android & iOS), etc. It is related to App, which is the core Roblox engine. Feel free to change the code t..."